gaming list

So far about 50 various games will be running at this year’s AggieCon

Please check back with the web for game times. Complete schedules will be provided at Gaming HQ the days of the convention, not in the Program book. Please check Gaming HQ for updates as games are subject to change as the convention nears.

Open Gaming is still in the making, check Gaming HQ for more details.

Game Name:
Game Master/Storyteller:
Game Publisher:
Game Type:
Game Sponsor:

Game Description:
Game Teaser:
Possible Costs/Other Info:

Circus Maximus

Mike Gomez

This game will be Showcased in the MSC Flagroom

Saturday 10am-2pm (possibly another game if the GM is willing).

Player Limit: 12 Players

Electronic Gaming

MSC 342

Most of the Weekend

Bring your own Computer or borrow a friend's, and enjoy the fun of electronic gaming.

AggieCon is putting on E-gaming on the whim, and the attendee gets to decide what they want to play on our server that can fit up to 45 people.

What will definitely be running: Tribes 2 server (base++) and a Counterstrike server pretty much non-stop.  May throw in a Team Fortress Classic one as well depending on how things get going.

Other info: Headphones only, no speakers, bring a power strip, your computer, a 19 inch or smaller
monitor preferably, and a long cat5 cable.

Video/Console Gaming

MSC 350

Most of the Weekend

One of our AggieCon members has offered his console systems to play AggieCon weekend. No telling when video gaming will begin or end, but Samba de Amigo will be played on the second floor for all passer-bys to enjoy.

Dance Dance Revolution Competition

Hullabaloo (MSC Basement)

Registration: 3-4pm

Competition: 4pm

Yes! A Dance Dance Revolution Competition. Test your dance moves with this tournament against the best or just come and watch for the Perfect Attack (Best Score).

Cost: $3.00, Guaranteed at least two games.

Registration in Hullabaloo or Gaming Headquarters from 3-4pm and the Competition begins at 4pm.

Prizes will go to the three best players

3rd Spike of the LSHM Warmaster Tournament Series
Blake Radetzky (5hussars@macol.net)

Games Workshop
Miniatures Tournament
Sponsor: Lone Star Historical Miniatures

3rd Spike of the LSHM Warmaster Tournament 2002 Series
Army size is 1500pts with min/max for 2000pts.
Painted armies or mostly painted.
1st Round Friday nite 8 PM
2nd - 4th Rounds Saturday 9 AM til 11 PM

Cost: $5.00

Axis & Allies

Alan Giddens (algcs@excite.com)

Milton Bradly

Board Game

Axis & Allies, WW2 strategy game.  Players control the actions of the Allies (US, UK, or Russia) or the Allies (Germany or Japan).  The game is easy to learn but can take a long time to play.

Player Limit: Axis & Allies 2-5

Babylon 5 Wars demos
Eric Nussberger (nussbeep@apci.com)

Agents of Gaming
miniature/tabletop
Sponsor: Pamela Mosby, head of field agents for AoG, mtwelve@agentsofgaming.com

Wargame with miniatures and counters on large hex maps. 

Space to space tactical combat set in the Babylon 5 universe.  Play the part of the Narn, Centauri, Minbari, or Earth Alliance and send your opponents runnming for the nearest jumpgate.  This is a demonstration and no knowledge of the rules is necessary.  Dice and pencils are helpful.  Free miniature to all participants.

Player Limit: Limited to maybe 20 across both time slots

Battle Cattle the Card Game
Andy Faulkner (anduril@ev1.net)

Steve Jackson Games
card game, non-collectible
Sponsor: Steve Jackson Games MiB Program

A non-collectible card game of bovine battle based on the same easy to learn system as Car Wars Card Game.
This is the game of the new millenium.  A showdown to the finish in the back forty between heavily armed battle bovines.     Only one can win, the rest go to the butcher's shop.  How will you fare?
Player Limit: Up to 6

Battle Tech
Sam Johnson (ncfree@hotmail.com)

WhizKids
Miniature

Battletech.  FASA's game, company level.

The time: 3051. The place:  somewhere in the Inner Sphere.  Clans or Inner Sphere troops.  You got game?

Player limit: Up to 24
Bring own mechs (none will be provided), dice, and pencils, I will provide mech sheets, with pilot stats. 

Battlering: The Far-Travelers Saga
Kenneth Godwin (wytcythe@yahoo.com)

Robert Strawn Games
Role-Playing

-A mideveil setting on another world where ancient technology is mistaken for magic.  Players start as high school students on this world that are wisked away to that faroff world. Uses Bob Strawn's card-based combat system (cards provided for play)
-Travel to a far place and find the keys to unite the scattered lands.  A techno-fantasy adventure with anime overtones for all to enjoy!
-Player Limit: 3-5 players per gaming session
-Simple system to learn, 5-10 min. character set-up, run in two parts. (see time sheets for details)

[3 games] 2 game sessions with different players, the third and last game with the survivors of the first 2 games combined.

BattleTech 3025
John Palmer (knyght_errant@yahoo.com)

FASA BattleTech
Miniatures

BattleTech Mechs duke it out for fun and glory!

Once again we gather at the great flat place where men come to fight for glory and honor! 
Player limit: 15
BV 4000 fight, some figures provided.

Britannia

Alan Giddens (algcs@excite.com)

Avalon Hill

Board Game

Britannia,  Strive to become the King of England between 43 AD to 1066 AD.  Players command various groups from English history; Romans, Pics, Scots, Welsh, Angles, Saxons, Irish.  Players gain and lose tribes as history progresses so the game stays fairly even.

Player Limit: Britannia 3-5

Car Wars Card Game

Jimmy Bragdon

Sponsor: Steve Jackson Games MiB Program

Check your guns and start your engines!  Do you have what it takes to beat the competition and survive to win?

Car Wars Card Game

Robert Griego

Sponsor: Steve Jackson Games MiB Program

Cut offs. Turn signals on overpasses. 35 mph on the freeway. Haven't you ever wanted to take care of the in"duh"viduals of the roadways? Take road rage to its extreme as you blow up other vehicles for the title of King of the Road.

Chez Geek
Keith Nielsen (masque12@yahoo.com)

Steve Jackson Games
card game
Sponsor: SJGames Men In Black

Chez Geek is the game where you seek out Slack by drinking, sleeping, going out to party, and most importantly, screwing over your roommates.  Mature (heh, right) OLDER players only.
Just like apartment life, without your roommates dirty underwear everywhere.
Player Limit: 4-8

Additional rules: preferably no one under 17 without an adult, as there are multiple drug and sexual jokes in the game.

Circus Mechsimus II
John Palmer (knyght_errant@yahoo.com)

Fasa Battletech
Miniatures

Battle Mech racing and combat will once again grace Solaris VII in the Second Annual Circus Mechsimus game.  Figures will be provided in this 3000 BV game.
Player limit: 12

Please bring dice, rulers/measures, rules, and figures if possible.

D&D 3rd Edition/Raven Mine
Austin Theophilus Judd (aggietheo@tamu.edu)

WoTC/Fantasy Flight Games
tabletop RPG

-Raven Mine is a 3rd Edition D&D module suitable for characters of level 5-7.  Characters will have the opportunity to role-play and engage in traditional dungeon-crawl as well in order to complete the adventure.
-Traveling along a narrow, overgrown road, little more than a wagon track, the clouds have begun to darken and a light rain has begun to fall as lighting crashes in the distance.  Ahead atop a rocky hill, you see an old mansion, its windows dark and empty and its walls overgrown with vines.  It appears long abandoned and has suffered from neglect but its intact roof promises shelter from the elements...
-Player Limit: Limited to 6 players.
-Players may create characters will be of 7th level using 32 point buy as detailed in the DMG with up to 15,000 gp worth of equipment or use a pre-gen character.  No magical items worth more than 9,000 gp.  Standard races and classes.  Prestige classes, feats, or other errata from any books other than the core rule books (PHB3, DMG, MM) will no be allowed.  Lesser Geas, Polymorph Other, and Polymorph Self spells are not allowed. 

D&D: Blood Feud
Jacob Fike (bob@valinor.ws)

Wizards of the Coast
Miniatures Tabletop RPG

-The game will consist of 4 players each controlling a team of 4 characters in an arena-type deathmatch, where the team with the last man standing wins. Characters will be pre-generated and miniatures will be provided.
-Take control of a powerful house from the city of Calimshan as they meet in an acient, underground temple fighting to be the ones who will shape the future of the entire city. Will you command the noble and righteous might of House Stroheim; the evil, bloodthirsty rage of House Darkmoor; the wild, untamed spirit of House Swiftwind; the silent and deadly blades of House Dorengard; or the strange, mind-bending powers of House Bastion?
-Player Limit: limited to 4
- Each player will pick a House(randomly rolled to see who picks first). They will have the leader of that house and pick 3 other characters from that house to comprise their team. All characters are CR 10(except the leaders which are CR 15), and each house has access to at least one fighter, cleric, and rogue. All houses have access to at least one wizard or sorcerer, except House Bastion, who has access to Psionics instead. Some characters have limitations on their availabilty(some characters must be accompanied by another character, some characters can only be used together, etc.) Full details will be available before the players choose their House.

Deluxe Illuminati

Adam Lipscomb

Sponsor: Steve Jackson Games MiB Program

Want to rule the world?  Like to backstab your friends and cheat your neighbors?  You better, because the other players are out to do the same thing...

Dragonball Z ccg
Jake Brickman (SS3GOKU39@aol.com)

Score
collectable card game

The game will use the same rules as the tough enough tournaments. 
Player Limit: unlimited

Dragonball Z roleplaying game
Jake Brickman (SS3GOKU39@aol.com)

Animechanix
tabletop roleplaying

The earth has been destroyed.  The dead Z warriors are in the afterlife searching fo answers and a way to get the earth back.
Player Limit: limited to 7

Dungeons & Dragons 3rd Ed - Ruins of Castle Windavale
Daniel Davis (frostyprince@yahoo.com)

Homebrew Dungeon,  D&D is published by WoTC
Roleplaying, Problemsolving and Tabletop Miniatures Combat

-This small D&D dungeon of 5-9 rooms should prove challenging but entertaining. Roleplaying and problemsolving will be necessary for survival.
-Do you dare delve into what remains of the lofty towers of Castle Windavale? The faint of heart nor the weak of mind need apply. Although a mighty sword arm will prove useful, it will not be enough against the denizens and deviltry which lie within.
-Player Limit: Limited to 5 per time slot
-Players will have the first 10 minutes to select one of the Pregenerated Characters. Only the Corebooks will be used. Please bring a 3rd Ed Players Handbook & Dungeon Masters Guide if you own them.

Exalted -- Castle on a Cloud
Adam Mock (dragonhawk_2@hotmail.com)

White Wolf
Tabletop

-The Solar Exalted have returned, centuries after the last was apparently destroyed by the armies that threw off their rule.  Heroes, the stuff of legend, are among them, but first, they must learn to survive in a world which won't always make that an easy goal.
-So with the old man's dying breath, he gave the members of the circle this thing he called 'the last seal.'  pretty to look at, yeah, but it's quickly become more trouble than it's worth.  They might almost get rid of it, if certain...entities weren't so eager to take it off their hands...
-Player Limit: limited to five
-Characters will be pre-genned, and I will be working with a Perfect Circle.  If you have a STARTING LEVEL Solar Exalted or Heroic Mortal character you would like to use instead, I will need to see it personally, and ask that you try to show up a couple minutes early so that the game is not held up.  Home-brew charms are not allowed. Also, try to bring your own dice.  It will speed things up immensely.

Frag

Albert Griego

Sponsor: Steve Jackson Games MiB Program

Portable nukes, assault cannons and medpacks.  Who could ask for more?
Remember, Do unto others...  before they do you!!

Frag Tourney

Russel Godwin

Sponsor: Steve Jackson Games MiB Program

If it moves, shoot it!  Join the co-creator of Frag in an event full of big
guns and lots of mayhem!  Many will play, but only one will win.  Will it be you?

GURPS Horror: Death on two legs

Albert Griego

Sponsor: Steve Jackson Games MiB Program

"They're coming to get you, Barbara.."  Can you survive the hoards of undead that are roaming over the countryside?  Keep your wits and you just might make it.  Lose your head, and you're lunch!

GURPS Transhuman Space: Orbital Decay

Adam Lipscomb

Sponsor: Steve Jackson Games MiB Program

It's a simple job, right?  Enter and claim salvage rights on an orbital facility - what could go wrong?

GURPS WW2 Special Ops: Where Condors Dare

William Toporek

Sponsor: Steve Jackson Games MiB Program

A classic World War 2 commando operation to rescue a General that has fallen into German hands. Gritty, impossible mission style commando action. (Friday Night or Saturday Afternoon)

GURPS WWII/Supers: Raid on Skirinos

Adam Lipscomb

Sponsor: Steve Jackson Games MiB Program

Those rotten Nazis are up to something on the island of Skirinos.  It's your job to find out what it is, and stop them.

Hacker Deluxe

Jimmy Bragdon

Sponsor: Steve Jackson Games MiB Program

Can you break into the world's toughest computer systems?  The more systems you crack, the more you learn, and the easier your next target is. You can find back doors and secret phone lines, and even crash the systems your rivals are using. But be careful. There's a Secret Service Raid waiting for you!

Knightmare Chess
Keith Nielsen (masque12@yahoo.com)

Steve Jackson Games
board game with cards
Sponsor: Steve Jackson Games Men In Black

Knightmare Chess is chess gone horribly twisted.  Use cards to change the rules, build walls, and destroy your enemy.  Makes chess fun again.
This is Bobby Fischer's Knightmare!
Player Limit: 2-4

Usual duration: 30 minutes to 2 hours.

Mage:  When big rotes go bad
Adam Mock (dragonhawk_2@hotmail.com)

White Wolf
Tabletop

-Magic never died, it just went underground.  Mages of all stripes, sorceror and steampunk, druids and dervishes, are forced to deal with a great potential forced upon them, and a reality that ensures that they feel the repercussions of anything they do...
-Paradox.  Almost every mage knows what it is, but few know how to deal with it properly.  But when a Master's spell goes horribly awry, in his panic the man leaves an less-than-likely group of less-than-Masters to deal with the consequences...
-Player Limit: Four pre-genned characters, room for one, maybe two more
-Try to bring your own ten-sided dice.  I'll pre-gen characters, but if you have a starting level character, bring it by a few minutes early.  I'll have to ask that everyone have at least a passing familiarity with the Storyteller System, although more specific experience with Mage would be even better...

Magic: the Gathering Sealed: OD/TO/TO Tournament

Paul Schumacher (guildmaster@tamu.edu)

Wizards of the Coast

CCG

Bring an OD starter and 2 TO boosters
Standard Swiss Sealed, Non-sanctioned.
Player Limit: unlimited

Mission to Myrkr
Jeremy Fike (mt_fike@yahoo.com)

Star Wars D20 system
Roleplaying

-"Mission to Myrkr " is a short adventure for the Star Wars Roleplaying Game. It's set in The New Jedi Order era, during the events of the novel Star by Star, and it's designed for 4 to 6 Jedi heroes of 6th to 8th level.
-You've been sent on a mission deep into Yuuzhan Vong held space to gather intelligence on a new Yuuzhan Vong creation called a Voxyn. Voxyn are bred by the Yuuzhan Vong for one reason: to hunt down and kill Jedi. You have been sent on this mission by none other than Luke Skywalker himself and the fate of hundreds of Jedi rests in your hands. Can you complete this daring recon mission or will it become a suicide mission?
-Player Limit: 6
-You will have time at the start for character creation, but I will also provide some pre-made characters to choose from. Also, it is highly likely that this game will go past 2 am. I will run it until it is finished or all players agree to call it quits. Please keep this in mind when signing up as there will be no chance of winning the prize if you leave before the game is over.

Munchkin

Robert Griego

Sponsor: Steve Jackson Games MiB Program

Munchkin is a dungeon adventure card game where you can explore rooms, collect treasure, and even beat up a wannabe vampire with a tuba. Now you can backstab your buddies as a thief or fight as a heroic warrior to the death as you gain levels to become a force to be reckoned with.

Murder in the Thieves Guild
Lori Krell (yanamari@rdinn.com)

D&D 3ed
Tabletop D&D 3ed - pre-gen PCs

Pre-Gen 6 PC, D&D 3ed game where all PCs are multi-classed rogues. Each PC will receive a sheet, info doc of background, friends, and gossip, and a custom painted mini. Mix of roleplay and some hack&slash, mainly a murder mystery.

In the powerful thieves guild Masks of Alram, the best parties are those of Ciaran, grand rogue/wizard, powerful noble, and dashing bachelor. All of his parties, something unexpected always happens. But no one ever thought it would lead to murder. Come and solve who did it! Who knows, it could have been you!

Player Limit: 6 PCs would be best. Willing to take up to 8.

Ogre Miniatures

Ben Kimball

Sponsor: Steve Jackson Games MiB Program

In 2085 A.D., armored warfare is faster and deadlier than ever. Hovercraft, tanks and infantry slug it out with tactical nukes. But the most feared weapon of all needs no human guidance. It's the giant cybernetic tank called the Ogre.

One Big Chaotic Deck

Paul Schumacher (guildmaster@tamu.edu)

Card Game

1300 card deck group game.

1300 Card Deck + Chaos List. (All Materials Provided) All players draw from the deck.  All players make Chaos rolls.  Can you master the chaos?

Limited to 10

Pillage the Village!
Jason Olson (Jason_Olson@amat.com)

Mayhem! Warrior Kings (Two Hour Games)
Miniature with some role-playing

-Fast and furious 25mm skirmish combat set in saxon Britain circa 750AD. Players will be either viking raiders or saxon defenders. Both sides must work together to win, but each player has a secret objective!
-The town of Mudhollow is under attack by viking raiders! 
Will you try to pillage the village or chose to defend the innocent peasants long enough for help
to arrive?  Well maybe not quite innocent - after all, even the peasants will kill each other if properly motivated!  Can you achieve your secret objective?  Will you even survive? 
Keep you friends close and you enemies closer.  With luck you'll survive to enjoy riches and glory!
Player Limit: 14 max Additional Rules: NC 17 due to adult language and themes

The Quiet Game
Donny Hall (shagadog@hotmail.com)

Wasteland LTD
LARP
Sponsor: Otaku Gear

-Psychological LARP. All players create a character and then try to achieve silence while being distracted and leveling up for a possible eight hour round.
-WINNER OF THE QUIET GAME GETS CASH AND PRIZES (COOL OTAKU GEAR) and $$$ FOR DEALERS ROOM
Player Limit: UNLIMITED

Additional Rules: Dress comfortable and get ready for a fun time. Bring dice if you have them.

Ravenloft 3e: The Mist is Rising
Trenton Christensen (tchristensen81@yahoo.com)

WotC/Articus
Tabletop

This Mist is Rising Again, on this dark Demiplane.  Gothic Horror/Fantasy Role Playing.  Game set with the d20 rules, including the optional extra books released for the classes.  Starting Level 5 real role playing encouraged over battles.  Characters made in front of the DM.

Player limit: 7
Bring your Dice and your Players Handbook

A Real Sea fight
John Terry (terrycats@msn.com)

Rules by Paul Hague
Tabletop age of sail miniatures

-A North Sea storm clears revealing an English squadron and Dutch squadron scattered and intermixed.  What "Fighting Instructions"?; they have'nt been written yet.  No love lost between these two countries on the high seas, no sir!
-If its a sea fight that you are looking for, look no further than the English and the Dutch.  "Fighting Instructions"?  You need instructions???"
Player limit: 2-12 per session
Everything is provided. Simple but very good rules - lots of fun - this game moves.

RPGA -Living Force (games TBA)
Jade Timmerman

Contact: Micah Mogle (micahm@cox-internet.com)

Wizards of the Coast

Star Wars RPG
Sponsor: The Brazos Knights of the Bandit Kingdoms

Living Force Games campaign under the RPGA.  Several modules will be played!

What turn will you make next, which direction will you be pulled to now?  You'll never know until you play.  Don’t be left in the dust of Tattoine! Pick up your blaster and join us for another adventure!

Player Limits: 6 per table 2 to 3 tables/modules
Costs: $2.00 per person per game

Pre-register for the games by going to www.brazosknights.com and clicking on the pre-reg info section

RPGA -Living Greyhawk  (Game TBA)AD&D 3rd ed.
Micah Mogle (micahm@cox-internet.com)

Wizards of the Coast

LRPG
Sponsor: The Brazos Knights of the Bandit Kingdoms

Living Greyhawk Campaign, featuring a Bandit Kingdom's Regional Premier as well as several other modules for your playing enjoyment!

Hear ye! Hear ye! Hear ye!.. to all people of Living Greyhawk!  Come one, come all, and test your wit, skill, strength, and resolve against some of the newest and boldest challenges of the land! 

Player Limits: 6 players per table at 2-3 tables/game.
Costs: $2.00 per person per game

Pre-register for the games by going to www.brazosknights.com and clicking on the pre-reg info section

Shanghai Surprise: Kindred of the East: Killing Streets
Lori Krell (yanamari@rdinn.com)

White Wolf

Tabletop Kindred of the East

KOE pre-gen game for 2 Kuejin Wus (one Japanese & one Chinese) in Shanghai. Each Wu has one of each Dharma. The Wus will be run at the same time with different STs and may come into contact while adventuring.

Shanghai, the Flesh Court, a war zone between China and Japan. The streets run with blood and secrets. And you are about to be caught up in yet another secret to be told. So, with the stakes running high, and power to be had, which team would you want to be on?

Player Limit: 10 max, 5 per Wu. First come, first serve!

SJ Games Chess Variants (Tile Chess, Knightmare Chess, and Proteus)

Ben Kimball

Sponsor: Steve Jackson Games MiB Program

Check out new twists to an old favorite!  SJ Games has a number of new ways to play Chess - without a board (Tile Chess), with cards (Knightmare Chess), and with dice (Proteus).  Lets see Big Blue play chess this way!

The Crossroads

James Leavings (Argynt@hotmail.com)

Snowpuma Publishing

LARP

Sponsor: The Crossroads

The Crossroads is an original Fantasy-based world, in which we run a Live Action game. Game duration is typically 1 hour, plus character generation, with certain games having a planned 3 hour duration. Our Website is Http://crossroads.snowpuma.com

What is The Crossroads?
The Crossroads is a high fantasy live-action role playing game. How is this different from any other RPG? Well if a horde of nasty goblins attacks your beloved hometown, you don't roll dice to see if you win, you actually get up and fight back!

In The Crossroads, you can play the part of the usual fantasy game races: elves, dwarves, or humans. You can also play one of many more unusual races such as ogres, trolls, minotaurs, fae, goblins, and even undead. An extensive system of skills, abilities, virtues, flaws, and magic ensure that every character is unique.

If you'd like to play, please feel free to take a look at any of our play materials at:
http://crossroads.snowpuma.com/index.php3?cid=docs

Player Limit: 3-10 (6 for optimal games)

If you have a group planning to attend AggieCon, and would like to reserve a spot on an Adventure of The Crossroads, we are happy to do so. Just send us an email at Argynt@hotmail.com or call James Leavings at 872-256-2135 and make sure to tell us which time slot, how many players, and if you would prefer a 1 or 3 hour game.

Cost is $3.00

The Third Annual GURPS Traveller All Nighter: Mission on Mithril

William Toporek

Sponsor: Steve Jackson Games MiB Program

A party of Scouts race across a planet to complete  3 survey missions. A seemingly easy task but things get complicated when they run into several complications one of which is a bunch of revolutionaries!

To Hell and Back, Kindred of the East (for beginners/ newbies/1st timers)
Clinton Towers (ct26017@swt.edu)

White Wolf

Tabletop: Kindred of the East

This game takes the characters through character creation and an initial game. For anyone who is interested in KOE, or perhaps some old timers who don't get the opportunity to play.  You create (and keep) your own characters, get bound to a Wu and are loosed upon the world.  That's pretty much it, in a nutshell.

You do not need to have a good knowledge of KOE to play this game. This game is a primer for being introduced to KOE & creating and playing eastern vampires.

Player Limit: 5 max

TOON
Jeff Ruppel (the.cougar@mindspring.com)

Steve Jackson Games
tabletop

TOON is the cartoon roleplaying game. Experience life as a cartoon character. Get blown up, squashed flat, zapped and more, without worrying about little inconveniences like death.

Player Limit: 6
The best roleplayer of each game will receive a prize.

Vampire:The Eternal Struggle
Oscar Garza (ogarza@tamu.edu)

White Wolf
CCG

Vampire: The Eternal StruggleTM is a trading card game in which two or more players take on the roles of ancient vampires known as Methuselahs. Throughout the world, Methuselahs manipulate their minions (mortals as well as younger vampires) to frustrate the designs of the other Methuselahs, just as they have for as long as they can remember. These eternal struggles, sometimes covert and subtle, sometimes open and spectacular, are collectively known as the Jyhad. Your goal is to destroy the influence held by rival Methuselahs. You accomplish this goal by using your influence to gain control of younger vampires and using those vampires to take actions to reduce the influence of rival Methuselahs.
Player Limit: 14 ish

Warhammer 40,000
Brian Ellis (spellbound@neo.tamu.edu)

Games Workshop
tabletop miniatures

-Two players will create armies of a pre-determined size (the game runs on a "point" system) to fight against each other on a board at least 4' x 4' for the completion of a randomly rolled objective.  Provided enough interest follows, the games will be run in a tournament elimination style.
-Player Limit: 2/game; games will be limited to one hour or four turns
-Bring a 1,000 point army list of any Chapter-Approved army.  Player must have a copy of their relevant codex/special rules to play and have a fair understanding of the Warhammer 40k rules.  All games will have a 4-turn or one-hour limit.  Models need not be painted, and wargear must be represented appropriately.  Please bring any terrain and miniatures you may have, there might be a lack of it.

Werewolf: the Dark Ages LARP

Jason Covington (shadowwar_z@hotmail.com)

White Wolf Game Studios

LARP

Sponsor: The Camarilla

This game is a presentation of the Garou during the Dark Ages, using White Wolf's gaming material, and sponsored by the Camarilla fan club. Emphasis will be placed on roleplay and character development with a large dose of intrigue.

Since this game is sponsored by the Camarilla fan club, it will use its rules of conduct and its age restrictions. There will be a donation center set up for canned goods to be donated to the Brazos County Food Bank. Donations are not required, but appreciated greatly. There may be an in-game bonus given to those who contribute.

Limited to 27